![]() ![]() The Meat Boy universe is at its best when it offers a demonic homage to the hellish 8-bit platformers of yore, and I stumbled into one of those famous, hidden "glitch zones" that transported me to a wonderful Mega Man send-up. I found myself wanting more of an author's touch.Ī lot of Team Meat's indelible charm is still present. The first game was challenging, but never unclear given a bit of observation. This works more often than it doesn't, but there were certainly incidents where I simply had no idea where I was supposed to go or what I was supposed to do. On top of that, Forever is procedurally generated, stringing together obstacles in a random seed. ![]() I ran into a boss that was particularly elusive of that attack, and as I learned, there is nothing more frustrating than sliding through a gigantic hitbox over and over again, adding a slight dash of defective wonkiness to a videogame that's already pretty difficult. Meat Boy is equipped with this forward lunge that's used to dispatch enemies and cross distances, and I found that part of the arsenal to be relentlessly inconsistent. Maybe that frustration would be alleviated if the controls still felt great, but I ran into a number of weird, slippery breakdowns throughout Forever. Elsewhere, I found tiles that, when passed through, turn solid, allowing me the chance to bounce backwards onto them as I was searching for higher ground. One world introduces a belligerent purple beam of light that, when defeated, briefly infuses Meat Boy with the ability to blast through certain barriers. ![]() Team Meat has also generated enough wrinkles to keep the auto-running blueprint from growing too staid. #Super meat boy forever all bosses trialThose moments where everything clicks, and you finally pass through a helter-skelter trial unscathed, remain profoundly sublime. A lot of the glee found in the original-the white-knuckle chaos of a platformer that moves so fast that you're forced to rely on your primal instincts rather than your deductive acumen-is replicated in the sequel. Fortunately, Forever is far from a calamity. Reforging that functionality, scaling back the precision, seemed like an odd choice at best and a disastrous one at worst. One of the reasons people adore Super Meat Boy is for its airtight controls. ![]()
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